53. Life in the fast lane
October 29th, 2009 • Comments Off

thumb_53_webThis week’s comic is in celebration of one of my favourite game series: Forza. What is most amazing to me about Forza 3 is just how accessible they’ve made it. Everyone I’ve sat down to play the game who isn’t a fan of simulation racers has had a great time thanks to options like auto-braking and on-demand rewind. Make no mistake, it’s developers like Turn 10 who will attract non-core gamers to our beloved pastime and they’re doing with without useless waggle and gimmicky party games. Yes, that was a shot at the Wii.

When the Wii was first introduced we all assumed that it would bring the casual market into gaming, widening our audience and giving us more people to play with. If I had a nickle for every time I’ve heard, “They’ll buy a Wii and then upgrade to a 360 or PS3″ then I’d be a millionaire by now. The reality of the situation is that this just isn’t happening in any quantifiable degree.  The Wii hasn’t created new “gamers”, they’ve created a new breed of… something else.

Turn 10 Studios, on the other hand, has taken a game which was originally aimed squarely at the hardest of hardcore gamers and opened it up to everyone.  Instead of making casual party games accessible, they’ve made accessible hardcore games. Do you see the difference? It’s an important one and I hope every other developer out there is paying attention.